
Furious Seas Vr
Out in Early Access now, this build of Furious Seas is streamlined for VR Arcades and LBE venues. With this title, we hope to continue to add improvements.
Why Early Access?“Furious Seas has received a lot of positive feedback and constructive comments at shows and events that we've attended this past year. Our community has helped us better focus the efforts of our small, but dedicated indie VR studio. We want to open up this opportunity to a wider audience so that more people can preview the game and help us build the best version of Furious Seas that we're able to!”Approximately how long will this game be in Early Access?“We hope to transition out of Early Access in 2019.”How is the full version planned to differ from the Early Access version?“Our core focus prior to the release of the full version, will be to complete the single-player campaign, add more gameplay depth, add more gameplay modes, and increase replay value. We'll be listening to our community and adding more content and gameplay based on their feedback and suggestions.”What is the current state of the Early Access version?“The Early Access version currently has the core ship and combat mechanics in place, two early-stage levels, and two bosses in the single-player campaign for players to battle against. We also have an early version of our free roam Exploration Mode.”Will the game be priced differently during and after Early Access?“Our goal is to make sure our community feels that they are receiving a lot of value when they purchase our game.
We may price the game differently following Early Access, based on community feedback and the amount of content we add during Early Access.”How are you planning on involving the Community in your development process?“For us, Early Access is about actively working together with our community to create something that wouldn't be possible otherwise. We want to hear about your thoughts, comments, feedback, ideas, and any problems you come across during your time with Furious Seas. Let us know through the channels below, and we'll do our best to quickly look after anything sent our way.View our latest development roadmap, and post or vote on feature and bug fix requests here:Alternatively, you can email us directly at:We’ll also be actively monitoring the Steam community forums.The goal is to have a full version that everyone involved can be proud of. We'll need your help to get there!”. About This GameFurious Seas puts you in command as captain of a deadly pirate ship. Navigate through treacherous waters and blast apart fearsome enemy fleets in this thrilling VR adventure like no other.

Carve out your legend today amidst the Furious Seas. Features. Single-Player Campaign - Face off in naval combat against an energetic cast of pirate villains and the dangerous fleets they command. Survival Mode - Test your pirate skills to their limits in a pulse-pounding fight for survival!. Online Multiplayer - Play with friends and conquer the seas together, or battle it out in an epic high seas battle. (NOTE: VERY early work in progress.).
Exploration Mode - Explore the seas peacefully or make a name for yourself as a fearsome pirate. (NOTE: Early work in progress.).
Stunning Water & Detailed Ships - A must-see in virtual reality!. Be a Pirate Captain - Grab hold of your ship's wheel and fight your way to victory. Command Your Crew - Direct your pirate crew to operate the sails and fire at enemy ships.
Comfortable VR Gameplay - Seated and standing accessibility options and easy to reach controls. No Seasickness - Lots of attention and care went into eliminating sources of motion sickness that one might expect.
Haptics - FEEL the IMPACT of pirate ship combat with the supported bHaptics Tactot vest.
Arkanoid ii. The mysterious enemy known as DOH has returned to seek vengeance on the Vaus space vessel.
If you can think of something you’d want to do in a video game or fantasy life, then chances are there’s a VR app out there for you. Furious Seas, a new Early Access game from Future Immersive, was custom made for swashbuckling pirate fans: a pirate ship combat simulator that’s light on realism and heavy on fun.
I’ve never considered myself a “big fan” of pirate stuff by any means, but I’d call you crazy if you ever went to Disneyland and didn’t ride the Pirates ride at least once…or twice if it’s really hot outside. In this VR game you get to be the Jack Sparrow of your very own ship as you steer across the open seas and blast cannons at enemy pirates that besiege you from all directions.
Furious Seas is a thrilling game, no doubt. The water effects are absolutely gorgeous and I never once felt sea sick or motion sick while standing at the helm of my ship. In fact, I might even go so far as to say that this is the best looking water I’ve seen inside of a VR headset to date. Sorry, Skyrim VR.
As of now there are only three chapters. Each chapter consists of setting sail, fighting a few pirates, then taking on a boss ship at the end of the chapter. As the captain you can’t move around the ship at all, but instead are stuck at the helm behind the wheel.
To steer you have to actually physically spin the wheel around in whichever direction you want to go and two bells above your head tell the crew to either slow down or speed up. It’s a good system, but since you don’t need to worry about wind direction at all it feels a bit like you’re steering a slow-moving tank rather than an actual boat.
Combat actually had a bit of nuance to it that I didn’t pick up on until I was in the middle of the third chapter. When you grab a cannon to shoot, the crew on that side of the ship will also shoot their cannons. If they’re ready and able, your trajectory indicator will be wider — to show the full breadth of all four or five cannonballs. If they’re not ready yet, then it’s a single straight line to show just your personal cannon.
You can shoot your own cannon very quickly, but the crew has to reload between shots. Since this is just a single player game right now your crew interactions are quite limited, but there is a ton of potential to expand on the system. If you could have different crew members with different abilities/perks (such as faster reload speed, larger cannonballs, different types of cannonballs, etc) that’d help with the depth and customization a lot. I’d love to see actual ship customization features and various mission types (like treasure hunting, cargo delivery, etc) to mix things up.
The voice over quality, across the board, is pretty low. Both the quality of the recordings and the actual performances themselves stick out and don’t really gel with the rest of the game’s aesthetic, but that’s an easy fix for the developer if they choose to change it. I’d have loved multiplayer support — both competitive and cooperative — and a free roam mode that gives you a large area to sail around and explore. There are tons of ways that Future Immersive can expand on this concept and I’m excited to see how it evolves over time.
Furious Seas is currently live on Steam Early Access with official support for Rift, Vive, and Windows VR. During the Early Access period the developers at Future Immersive intend to add more chapters and gameplay elements, and hopefully (fingers crossed!) multiplayer support. There’s an interactive roadmap where you can vote on features you want to see next.
This story originally appeared on Uploadvr.com. Copyright 2018